Saturday, April 7, 2007

Week 1. See the Lost Players.

I've never watched Lost so have no idea what the show is about or the cast members. I created sims with the same names and combo's as listed in the set up. If they look anything like the cast members, it was an accident determined by the "random" roll in CAS.

Here are the Lost Players. I created 4 boys and 4 girls to keep the gender equal.

Sun is a blond dressed in sunny yellow.
Sawyer is my oriental princess.
Charlie is the son their family never got. (tom boyish clothes, short hair)
Sayid is a soldier want to be. (military career track)
Nothing interesting that stood out about Locke, Hurley, or Jack. They were rolled and nothing was changed about them.

They arrive to a green unchanged lot.
Since it is an island, I put water on two sides. The pool is hidden behind the mountain with tree's on it. First objective was to send everyone to fish until the paper arrived. Once the paper arrived, they looked to see who could get a job. Three got a job the first day. Adventurer was one of the jobs and two sims have that career track. That worked out positive for me.

Money was reduced to $10 below the amount listed in the rules.

Next thing I did was purchase the fridge. I sent a sim to "make many group meals".... jello. The sim made 12 of those and were stored in the back pack. Next, I had the sim take out juice or chips until it was fully empty. (check) That's done.

Then I purchased a bed and started sending sims to sleep. I checked to see who had the lowest energy level and sent them to rest. If I had realized recliners was an option, I would have put those in instead. Saves time on making the bed and can be used for eating or study time. It worked out without the recliners, so all is good.

Next up, added a counter and put out one plate of jello and sent sim whose hunger level was the lowest, but not employed. Employee's can eat at work. I think they have free food in the break room. They seem to find food some how as their hunger level fills up about the middle of their shift.

Next up... sell the high dollar fish and put the cheaper ones in the fridge. I couldn't believe how much they made with selling fish. I was able to buy another bed and put in wall for a shower and toilet. I think I already had a phone, but don't recall just now. They had a phone pretty early even though they didn't use it.

As soon as I could, I started a garden with the hopes to get at least one plantsim. I also purchased a flower bench to get the gold badge and make snapdragons. Then.... life will run without need of food or other needs just sleep. I didn't end up getting the flower bench until (I think) the 2nd week. Either way, that is what I was working towards.

Sawyer returns from work.
Time to say good bye to the first sim. Good bye JACK.

I failed to take pictures of the items they purchased as they were added. I did it with the first attempt and forgot to do it again or thought I had. It doesn't matter, I'll just guess at is as we progress.

Above you can see the BBQ grill and at least 3 cheap chairs and a bookcase. Bookcase was purchased due to the skills needed.


I guess Jack lives with the cannibals now. We can only hope he, somehow, survives. He may return in week two. If not, we can hope to see him at the reunion show.



Kate is the next to leave. Good bye Kate. We hope the TV show people put you in a nice plush house so you can return to the reunion show. We are afraid she is taken to the cannibals that live on a different part of the island. Oh well, it isn't us so we don't care. BYE KATE.

I took this shot of the two cars. I think there were two because one was about to leave (end of hour) and the other was to pick up a different sim (start of hour). I'm glad I added it because I can see what I was able to purchase from the money earned from fishing and promotions or work.

I have about an 18 plot garden that is mature to the level of bug infestation. I have four beds in one bedroom. Two small bathrooms (2x2). One has the only toilet allowed and the other has the only shower allowed. No sink, yet. A fridge with at last one wall section for the cheap counter and phone. A sofa that sets 3 sims and can be used as a sleeping place. A cheap desk and computer. Fishing is very profitable. The part of the challenge I expected to be the most difficult, ended up not being at all difficult (money for items). If they were not allowed to work, I think it would have been a lot harder. That might be interesting to play out.

My first plantsim. (ahh) I hope life will be a little easier. The only problem is I need to buy a sun lamp and don't have the cash for it. I hope it will be fine since the sims spend most of their day outside. So I hope the lack of a sun lamp will not be a problem.


Lights turned on to see the sim.
Sun is now a plantsim. Good luck Sun, life could be more of a challenge or your on easy street to be the final Lost player.
I noticed a sim sneaking around on the lot and became very hopeful.
The sim opens his trash bag to place the gift on the lot. (crosses finger for a great gift).



Red smoke fills the area. Red smoke normally means bad. Eye Hatsims, a visitor, has a water balloon and is about to hit someone with it.

The gift is an expensive telescope. The sim who gave it sneaks off. The gift is a result of an "outing". A sim came home with a co-worker. Since they start with a relationship boost, I decided to ask the sim on an outing in hopes to get a gift or job promotion. I needed to spend the time to build the friendship anyway, I figured I may as well do it in a way that could pay off in other areas. It worked out to be a good strategy.

I saved game and exited since I didn't know what to do with the telescope. It isn't on the list of items allowed. The option of gifts were not addressed so saving the game at this point was the best choice.

I return to the game and took a shot of the telescope.
Then sold it. (heehee) Since it isn't on the list, it was decided to sell the item. No problem, the money can be put to better use on something they need.


Hurley is the final sim to leave for week one. In the background, Sawyer is spraying for bugs. Will she be changed into a plantsim before she is forced to leave by taxi. Just beyond the garden a sim is working on one of the weight benches. For some reason he would not stay in the pool so I gave him the workout bench.

Sawyer is the only sim to say good bye to Hurley.
A few hours later, the workout bench catches on fire. OMG did you know that was possible. I had no idea. I know the treadmill causes sims to heat up pretty fast and the other machines didn't seem to. I wasn't even watching his heat level.
The fire gives Sun a aspiration hit. Oh boy, I hope that doesn't mean I lose the beloved plantsim.

The sim who was working out and watching the fire ended up catching on fire. I'm not sure what was more interesting the workbench on flames or the sim who caused it who was on flames. (shakes head). I figured the sim was good for dead. No one would put out the sim or the workbench. I guess they were all to shocked by the unexpected fire. Luckily, one of them got their act together and put out the flaming sim, then the work bench. After that, several of them needed a shower.

Week ONE recap: The sims with the lowest aspiration points who were forced to leave the island retreat were..... JACK, KATE, and HURLEY.

Who will come back? And will they be able to regain control of the island and outlast a different player?




Week 2. Who returns and who will leave?

Kate is the lucky sim to return to the game. She returns and spent the day bragging about her experience off the island. She was all alone in a 4 room hotel suit. The rooms were huge and decorated with beautiful items. She had a large fruit basket on the table. There was a note that said she could order anything she wished from room service. Only thing, she had to be out of the main room for them to deliver it. She placed her order and went off to enjoy a long bubble bath in the hot tub style bath tub. She soaked in a relaxed moment. She forgot were she was or all the things she had gone without. She left the bathroom in a soft fluffy white robe. She finds her meal waiting for her on the table. Its the best food she has ever eaten. She goes on to describe every detail about the food. Every smell, every taste, the beauty of its display. She was in a very good place. So much for cannibals. The other Lost Members tire of her going on and on about how wonderful it was and get back to survival on the island. Sun works on the weeds in the garden.
While Charlie starts spraying for "many bugs." [ In the back I see a sim painting and an energizer to the side. One of the knowledge sim decided to spend some points on the energizer. I expect the sim will earn enough to make up for the loss.]
*cough, cough* The bug spray over takes her. EWE what a horrible smell.

Charlie... T A K E ....Y O U R .....F I N G E R ....O F F
O F.... T H E .....S P R A Y
B U T T O N !!!

To late, she is a plant sim.

Kate continues to talk about the wonderful experience she had in the hotel. On and on and on. Doesn't she realize the others are hungry. Lucky for the Lost Players, Kate is the first to go this week. She should have spent more time building aspiration points than talking the hotel room. Bye (again) Kate.

[It didn't actually surprise me she left. The others had half a week to get their aspiration points higher. I don't think she actually had a chance to stay. From what I have seen from other players the one that returns is the next one to leave.]


The picture is to dark to tell who it is, but someone is really hot and would like some lemonade.
Sawyer passes out from heat stroke. (I turned the lights on to get this shot, I should have done the same in the other shot).
Sawyer is the 2nd to leave this week. Good bye Sawyer, hope you enjoy your hotel visit.
It may look like a hotel, but I bet its just a place for the cannibals to fatten the sims up before they eat them.


I think this sim must be the popularity sim. She just got a +10k boost in something for something. (Come on can't I peak just once? *You must not look it is wrong. You must not look it is wrong. If you look, the sims in the sim bin will be eaten by cannibals. Evil laugh.* Fine, fine... evil little voice in my head, I wont look just STOP creeping me out.)


The last to go this week was Sayid.


Week 2 Recap: We had to say goodbye to Kate, Sawyer, and Sayid. Some of you will be missed and other not so much. *Evil voice said, That was not nice* I know, I know, but that Kate was so mean to talk of the yummy food when all the others are eating fish. Besides, your suppose to be an evil voice so why do you care if I am nice?



Week 3. Winner is decided.

I had a lot more pictures for week three. I must have deleted them in error.

Sayid was allowed to return to the lot. He didn't have a chance to unpack his bags before the taxi came again to take him away. Sorry Sayid, better luck next time.

One of the plantsims manages to finish a novel. I don't think the sim got any aspiration points for it. I was hoping.
Time for a sim to leave.
Plantsim Sun is the first to leave.
Next to leave is Plantsim Charlie.

This leaves Locke as the winner of the Lost Challenge. WTG Locke you managed to make the most aspiration points and win the prize. (What was the prize again, I seem to have forgot.)
Congratulations Locke!!
The sims line up for the reunion show. They are in line based on how long they remained on teh lot. Sims who stayed longer aged more than the others. This allowed be to easily see the order of leaving verse staying.
Since Sayid was in his work clothes, I decided to put some of the others in theirs. I think all but one of them managed to get their jobs.
Reunion show coming up after this short commercial break.
[ insert your favorite commercial here]
[insert an annoying commercial]
[insert a public service announcement]
[end with a movie trailer]

Reunion Show: Final look at the Lost Lot

Here is an shot of the final Lost lot.
Another shot with a view of the hut.
Here is their garden plot with the assigned number of ladybug houses and compost bins. Fruit trees are in the upper right hand corner.

The sims recreation and skilling area. Complete with a pool table, bar, TV, table with a candle, chess table, sofa, bookcase, refrigerator, stereo, two counters, stove, and BBQ grill. A few snapdragons. I managed to get them made early in the third week. Not as fast as I had hoped but fast enough to earn a few skill points before the challenge ended.
The floor plan of their hut. Upper left shows the outside kitchen area. Behind that is the double bathroom. One side is the toilet and the other is the shower. Next is the main bedroom with four beds and snapdragons. Below is a smaller bedroom with two beds and the workout bench. After the fire, I didn't want to risk another fire.

A few of the career rewards the sims earned. These were added for show once the sims returned for the reunion show. They are brand new, never been used career reward items. There is a left over energizer too.
Here is the cast members standing on reunion hill with the SOS sign at their feet. The above picture shows the sign with the candles off.
Here is a shot of the SOS illuminated by a large amount of candles. I think the Lost Members did a great job with the sign. Sadly, it only attracted the taxi and not a rescue helicopter.
A shot of the hidden pool behind the mountain. The pool was made to look as if it was a river running into the ocean. In my mind, that is why they could catch freshwater fish while fishing in the ocean.
The tiki torch was a career reward earned by one of the Lost Members.
Another shot of the lot from the back. In this shot you can see how the water went around two sides of the lot. I initially planned to have it go around three sides. That ended up taking up more space than what I wanted so cleared out one side.